MapleStory Fest started in back in April 14th 2-18. It was something that would come up in brainstorming sessions often. I would always back anyone that through the idea onto the ring. Eventually the idea got enough attention for it to happen. We had 3 different version of Maplestory we had been working on for the past year. Maplestory M and Maplestory 2 were set to launch later that year so it felt like it was the best time to rally our most hardcore fans and treat them to a community gathering. The second the creative team started getting official request I dived in. I din’t really know what I was getting my self into. It was one of the most intense back and forth projects I had dealt with in my professional career. There were so many people involved in overseeing the design process. Not just in the states but also in our Korean offices as well. At one point I had over 20 different options.